List of available aircraft, and how they work in AeroSIM-RC
Airplanes | ||||||||||||||
![]() Acrobat 3D |
| Aerobatic aircraft designed to perform any manoeuvre, but will also fly slowly and smoothly if desired. With its overpowered engine, the aircraft can be easily recovered from any attitude. | ||||||||||||
![]() Cessna 182 Skylane |
| Four channel scale trainer with steering nose wheel. | ||||||||||||
![]() Dolphin 4-Channels |
| Very stable and lightweight electric glider with aileron, rudder, elevator and motor control. | ||||||||||||
![]() Dolphin 3-Channels |
| Very stable and lightweight electric glider with rudder, elevator and motor control. Without ailerons, the roll is controlled with the rudder thanks to the wing dihedral. | ||||||||||||
![]() Eagle |
| Beginner model equipped with two small motors and with no control surfaces. With both motors running the model climbs, with only the left or the right motor running, the model will roll and turn. | ||||||||||||
![]() Eurofighter |
| Eurofighter Typhoon is a fighter Jet with delta planform and foreplanes. Use the wheel brakes after touch down, and while throttling up the turbine. | ||||||||||||
![]() EYAS |
| The E-SKy EYAS is great for beginners and experienced pilots. This electric trainer has excellent flight characteristics, high-wing, tricycle-gear, and 4-channel to learn to use the primary controls (aileron, elevator, rudder and throttle) | ||||||||||||
![]() Extra 300S |
| Aerobatic Sport Scale with gasoline 45cc engine. Elevator halves are controlled with independent servos and mixed with aileron control. | ||||||||||||
![]() Flying Wing |
| In the delta planform configuration, the elevons control the pitch and roll by mixing conveniently aileron and elevator controls. This airplane is hand launched. | ||||||||||||
![]() FunCub |
| The FunCub from MULTIPLEX is a high-wing aerobatic drag fun flyer, with short takeoff and landing characteristics, and its distinctive large wheels. | ||||||||||||
![]() FW-2M |
| This 2 meter wingspan flying wing features altitude autopilot and auto-leveling. | ||||||||||||
![]() TL-Wing |
| In this tail-less configuration, the elevons control the pitch and roll by mixing conveniently aileron and elevator controls. This airplane is hand launched. | ||||||||||||
![]() Trainer 25 |
| This is a basic trainer easily controlled by rudder, elevator and throttle. This model does not have ailerons, instead, the dihedral angle of the main wings rolls the model when rudder is applied. | ||||||||||||
![]() Trainer 40 |
| This is the ideal model to learn to fly. Classic RC Trainer Model with gentle flight characteristics, high-wing, tricycle-gear, and 4-channel to learn to use all of the primary controls (aileron, elevator, rudder and throttle). | ||||||||||||
![]() Tucano |
| Low wing sport trainer airplane used for combat pilot training. The model can perform most aerobatics manoeuvres. | ||||||||||||
![]() Vibrant |
| 3D lightweight indoor or still-air outdoor model. With inverted thrust for amazing stunts. | ||||||||||||
![]() Nimbus 4M |
| High-Performance single seat powered sailplane capable of Self-launching. | ||||||||||||
![]() P-51D Mustang |
| Sport Scale model of the famous World War II american fighter. The model has flaps and retractable landing gear. | ||||||||||||
![]() Predator QR-1 |
| Predator QR-1 is a reconnaissance Unmanned Aerial Vehicle. Set Flaps partially down for an easy Take off. | ||||||||||||
![]() Raven RQ-11 |
| The Raven is a small hand-launched remote-controlled Unmanned Aerial Vehicle. Thrown into the air like a free flight model airplane, the recovery method is by deep-stall landing. |
Multirotors | ||||||||||||||
![]() GAUI 330X-S |
| GAUI 330X-S is a four motor multirotor stablilised with gyroscopes. Suitable for 3D aerobatics. | ||||||||||||
![]() Advance |
| Multirotor for aerial video productions, with retractable landing gear and stabilized and GPS modes. | ||||||||||||
![]() ATX8 Pro |
| This multirotor has eight fixed pitch rotors, and it is stablilised with accelerometers and gyroscopes that keep the aircraft level. | ||||||||||||
![]() ATX8 |
| This multirotor has eight fixed pitch rotors, and it is stablilised with accelerometers and gyroscopes that keep the aircraft level. | ||||||||||||
![]() CineStar 8 |
| This multirotor can carry professional cinema cameras, it has eight fixed pitch rotors, and it is stablilised with Mikrokopter electronics that keep the aircraft level. | ||||||||||||
![]() CyberQuad MINI |
| The CyberQuad is an electric ducted quadrotor Vertical Take Off and Landing (VTOL) Unmanned Aerial Vehicle (UAV). This is a type of helicopter with four rotors in square configuration, stablilised with gyroscopes and accelerometers to stay level. | ||||||||||||
![]() CyberQuad MAXI |
| The CyberQuad MAXI multirotor is an electric ducted quadrotor Vertical Take Off and Landing (VTOL) Unmanned Aerial Vehicle (UAV). | ||||||||||||
![]() TBS Discovery PRO |
| This multirotor by TBS is stablilised with Naza electronics and GPS to hold the position in strong winds. | ||||||||||||
![]() DJI F450 |
| This multirotor by DJI is stablilised with Naza electronics and GPS to hold the position in strong winds. | ||||||||||||
![]() DJI Phantom |
| This DJI multirotor has Atti, Manual and GPS flight modes, including automatic Return To Home. | ||||||||||||
![]() FleX-8 |
| X-8 multirotor for inspection of industrial assets. | ||||||||||||
![]() MikroKopter Hexa |
| This MikroKopter multirotor has six fixed pitch rotors, and it is stablilised with accelerometers and gyroscopes that keep the aircraft level. | ||||||||||||
![]() MikroKopter Okto |
| This MikroKopter multirotor has eight fixed pitch rotors, and it is stablilised with accelerometers and gyroscopes that keep the aircraft level. | ||||||||||||
![]() MikroKopter Okto2 |
| This MikroKopter multirotor has eight fixed pitch rotors, and it is stablilised with accelerometers and gyroscopes that keep the aircraft level. | ||||||||||||
![]() MikroKopter OktoXL |
| This MikroKopter multirotor can carry heavy loads, it has eight fixed pitch rotors, and it is stablilised with accelerometers and gyroscopes that keep the aircraft level. | ||||||||||||
![]() MikroKopter Quadro |
| This basic MikroKopter multirotor has four fixed pitch rotors, and it is stablilised with accelerometers and gyroscopes that keep the aircraft level. | ||||||||||||
![]() MultiWiiCopter Scarab Triikopta |
| This multirotor has three fixed pitch rotors and a servo that tilts the tail rotor sideways to yaw. The gyroscopes keep the aircraft under control while performing flips and loops. | ||||||||||||
![]() MultiWiiCopter Scarab YSiix |
| This multirotor has six fixed pitch rotors, and it is stablilised with gyroscopes that keep the aircraft under control while performing flips and loops. | ||||||||||||
![]() MultiWiiCopter Scarab Reconn |
| The Scarab Reconn is ready for FPV with a front mounted HD camera counter balanced by a rear mounted battery | ||||||||||||
![]() Quad-IV |
| This multirotor has four rotors, stablilised with a gyroscope and two accelerometers that keep the aircraft level |
Helicopters | ||||||||||||||
![]() Heli 30 |
| This is a representative model helicopter for the beginner, with wooden blades and a .30 sized Nitro engine, can easily accomplish full 3D maneuvers. | ||||||||||||
![]() HeliCam |
| This helicopter features GPS flight mode, and automatic Return To Home function. Equipped with a stabilized gimbal with a camera capable of 2 degree zoom. |
You can select the aircraft from the main menu, the left side menu, and from the bottom bar menu.
Select Airplane, Helicopter or Multirotor
A description of the main characteristics and the required experience level is shown in the Aircraft Selection Panel.
Aircraft Selection
Each scenario has a predefined set of initial aircraft and camera positions P1, P2, and P3
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Initial Position 1 Take-off from left to right |
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Initial Position 2 Take-off from right to left. |
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Initial Position 3 Camera in the middle of the runway behind the aircraft |
Predefined Initial Positions of aircraft and camera
How to reset the Aircraft Position | |
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Automatically |
After a crash. This can be disabled from Main Menu / Aircraft / Automatic Reset Position |
From Keyboard | Push Space Bar (for reset), or BackSpace (to travel back in time) |
From a Remote Controller switch | Assigning a Remote Controller channel to this function from Main Menu / Controller / Configuration |
From the Function Bar | Clicking on![]() ![]() ![]() |
From Main Menu / Aircraft | Reset Aircraft Position |
If the aircraft is upside down after a crash, it can be turned upright from Main Menu / Aircraft / Turn Aircraft Upright
Boost the airplane Power and Manoeuvreability with a single click in the Aircraft Easy Tuning panel.
Open the panel from Main Menu / Aircraft / Aircraft Easy Tuning
Aircraft Easy Tuning panel
The Power of the Engine/Motor is a determining factor in the flight characteristics of an airplane.
An underpowered airplane requires careful piloting in order not to loose too much speed, since it would be difficult to recover from such situations.
However, an overpowered airplane will be able to level from any flight attitude otherwise dangerous.
With the slider control, the engine power can be reduced and increased.
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+100% |
overpowered. |
Aircraft manoeuvrability depends greatly on the deflection angles and size of control surfaces (ailerons, elevator and rudder).
With this slider, these values are changed, and therefore, manoeuvrability is increased or reduced.
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+100% |
increased manoeuvrability. |
Servos require a fraction of a second to travel to the commanded position. Although such delay may seem short, actually, it is significant in fast moving aircraft.
A standard servo requires approximately 0.20 seconds to travel 60 degrees. There are faster servos which improve the response of the aircraft to fast stick movements.
Use the slider to experiment with different servo speed and check the aircraft response time.
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+100% |
ultra fast servos. |
If the Center of Gravity is forward, the airplane will be more stable and less controllable. However, if on the contrary, the CG is aft, the airplane will be less stable but will react better to controls.
Use the slider to experiment how the airplane stability varies with different CG positions. The position of the CG can be observed graphically in the in the Aircraft Editor
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+100% |
CG forward (more stable and less control) |
The aircraft should be correctly trimmed out to fly straight and level at cruising speed. However, during the first flight of a new aircraft, the pilot must make some in-flight adjustments to the trims to counteract any unwanted drift.
Use this slider to set the out-of-trim and practise trimming.
The incorrect trimming will change with every reset of the aircraft position.
0% |
Airplane correctly trimmed |
The adjustments for a particular aircraft can be set in the Aircraft Editor, in the General Info component, the properties to be edited are:
In aircraft equipped with engine, to start or stop the engine, press at the Bottom Function Bar, or from the Main Menu / Aircraft.
Another way of starting the engine is moving the throttle stick down and then up.
For arming the motors in some Multirotors, move the sticks to the position indicated by the moving green stick representation on the screen.
Click on at the Function Bar to activate this function, or from the Main Menu / View
This function enhances the perception of the aircraft when it is too small in the screen.
When the aircraft is far and small, its attitude (i.e. orientation) is hardly recognised. The graphic enhancement consists of drawing a silhouette around the aircraft that is displayed when the aircraft size on the screen is too small. With this aid, even small changes in attitude can be distinguished.
Although this enhancement is of great help during the learning process, it should be deactivated to practise like in the real life.
Enhanced Perception. The silhouette shows clearly the attitude of the aircraft.
Aircraft without landing gear must be hand-launched to start to fly. This function simulates hand launching.
Hand Launch | |
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From the Remote Controller | Pushing gently the throttle, a count-down will start and the aircraft will be launched. |
From the Function Bar | Click on ![]() |
From Main Menu / Aircraft | Hand Launch |
From Keyboard | Keys CONTROL+ Space Bar |
The parameters for hand-launching (height, velocity, angle, etc.) can be edited for each aircraft in Main Menu / Aircraft / Edit Aircraft, from the properties of the General Information component.
The Fuel and Battery charge in AeroSIM-RC are consumed during flight.
The Instrument Panel shows the remaining fuel / battery charge, current consumption, and the estimated remaining time at current throttle setting.
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When Fuel Tank is empty, this sign will flash in the Warning Panel before the engine stops. The engine cannot be started again until refuelled. |
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In aircraft with electric motor, when the batteries are flat, this sign will flash in the Warning Panel, and the characteristic reduction in power is experienced. |
The Center of Gravity of the aircraft moves as the fuel is burnt.
If you want to fly with unlimited fuel and battery charge, check the box at Main Menu / Aircraft / Unlimited Fuel/Battery
As fuel is burnt, the Center of Gravity of the aircraft moves (usually rearwards), changing the stability characteristics of the aircraft. To test the aircraft under empty fuel tank condition, check the box Main Menu / Aircraft / Empty Fuel Tank
The performance of the aircraft is the sum of the individual simulation of all of its components: Battery, Mass, Wings, Engine, Propeller, Wheels, Servos, Receiver, Remote Controller, etc.
A deep knowledge of aeronautics and RC is required to understand the effect of the many parameters that define an aircraft. As a starting point, an existing aircraft can be modified, and then saved with a different name from Top Menu / Aircraft / Save
In editor mode, the screen is divided into four areas:
Graphic Editing Area | Flight Test Area |
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Components List Area | Component Editing Area |
Show / Hide Grid |
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Show Graphics |
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Show / Hide Components |
Show mass distribution |
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Activate aileron and altitude Auto Pilots (this is of great help during flight tests) |
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The arrow buttons can be used to change the point of view of the aircraft. |
List of available aircraft, and how they work in AeroSIM-RC